Energy cost of exergaming
a comparison of the energy cost of 6 forms of exergaming
Objective: To determine the relative effect of interactive digital exercise that features player movement (ie, exergames) on energy expenditure among children of various body mass indexes (BMIs; calculated as weight in kilograms divided by height in meters squared).
Conclusion: All games used in our study elevated energy expenditure to moderate or vigorous intensity. Exergaming has the potential to increase physical activity and have a favorable influence on energy balance, and may be a viable alternative to traditional fitness activities for children of various BMI levels.
Literatuurverwijzing: Bailey, B.W., & McInnis, K. (2011). Energy cost of exergaming: a comparison of the energy cost of 6 forms of exergaming. Archives of Pediatrics & Adolescent Medicine 165